Work

All work

Games, systems,
and sculpted things.

Everything Marvin has shipped or prototyped — Unreal Engine and Unity games, gameplay experiments, and Blender character work. Released projects are playable; experiments are the places where the mechanics were figured out.

Projects

Eleven pieces.

Filter by discipline, engine, or status. Every project stays reachable without filtering.

SpaceGame: a vast ringed space station lit against a violet and blue nebula, captured in Unreal Engine
Unreal Engine 5BlueprintsWindows

SpaceGame

Built in Unreal Engine 5 using Blueprints. One of two Unreal projects, playable on Windows.

On itch.io

Play SpaceGame
BuildingSystem in Unreal Engine: a character beside a placed wooden structure with a translucent placement ghost
Unreal Engine 5BlueprintsWindows

BuildingSystem

Built in Unreal Engine 5 using Blueprints. Distributed as a direct Windows download rather than through a store page.

Direct download

Download the build
Mauersegler Mayham key artwork
UnityC#Android & Windows

Mauersegler Mayham

Built in Unity with C#. The only project released for both Android and Windows.

On itch.io

Play Mauersegler Mayham
CosmicRush key artwork
UnityC#Android

CosmicRush

Built in Unity with C# for Android. The one project taken all the way through Play Store packaging and release.

On Google Play

Get CosmicRush
Demon character bust sculpted and rendered in Blender Winged dragon sculpt seen head-on in flight Alectrum character render, a full-body creature design
BlenderSculptingCharacter art

Characters & Creatures

Demons, dragons, vampires, and aliens — the sculpting work where silhouette and anatomy get pushed hardest. Full-body sculpts taken through to rendered turnarounds.

Blender renders

Explore the sculpts
Human skull sculpted in Blender, front view, showing cranial and jaw anatomy
BlenderStudyAnatomy

Anatomy Studies

Heads, hands, feet, and torsos sculpted as deliberate practice. Repetition on the parts that carry a character's readability.

Blender renders

View the studies
Rendered scene in Blender: bare trees lit by warm rim light beside misty stone ruins and a wooden walkway
BlenderLightingProps

Scenes & Props

Environments and set pieces — lighting, atmosphere, and composition practised away from character work.

Blender renders

View the renders
Sculpt progress reel showing one model at several stages from blockout to final render
BlenderProcessVideo

Sculpt Reels

Progress reels showing a sculpt from blockout to finished render — the process behind the character work, rather than the result.

Blender renders

Watch the reels

Elsewhere

The games are
playable.

Everything on itch.io